Linux: the game doesn't respond correctly to mouse movement
Posted: 03 Jan 2020, 17:16
I'm on a HP notebook and on Manjaro (Arch-based distro) Linux. The game doesn't respond correctly to the touchpad/mouse movement, like you can see the cursor moving "correctly" but the game doesn't respond accordingly, e.g. if I try to start a new episode and move my cursor on 'start', the game instead buzzes off everywhere so I really can't do anything.
My:
Command line output of :
This is me, but I think the most important line, where the problem lies, are
Maybe the problem is there?
My
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ons.cfg
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window-width=1366
scale
game-script=en.file
env[bgm_volume]=90
env[bgm_unlock]=8
env[automode_hide_cursor]=true
env[cg_unlock]=8
env[lipsync]=true
env[complete_episode]=8
env[video_resolution]=1080
env[voice_volume]=100
env[steam_conventions]=true
env[verify]=none
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./onscripter-ru
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Parsing command-line options from 'ons.cfg'
Couldn't open option file 'en.cfg'
Available crash reporter features error code 0
init:archive_path: "/home/john/VN/Umineko Project/:./:/home/john/VN/:../"
save:archive_path: "/home/john/.onscripter/UminekoPS3ficationEn/:/home/john/VN/Umineko Project/:./:/home/john/VN/:../"
Trying to initialise GL2 renderer
Compiling shader: defaultVertex.vert
Compiling shader: alphaOutsideTextures.frag
Compiling shader: blendByMask.frag
Compiling shader: blurH.frag
Compiling shader: blurV.frag
Compiling shader: breakup.frag
Compiling shader: colorModification.frag
Compiling shader: colourConversion.frag
Compiling shader: cropByMask.frag
Compiling shader: effectTrvswave.frag
Compiling shader: effectWarp.frag
Compiling shader: effectWhirl.frag
Compiling shader: glassSmash.frag
Compiling shader: glyphGradient.frag
Compiling shader: mergeAlpha.frag
Compiling shader: multiplyAlpha.frag
Compiling shader: pixelate.frag
Compiling shader: renderSubtitles.frag
Compiling shader: textFade.frag
Maximum texture size (set automatically) is 16384
Maximum texture chunk size (set automatically) is 3211264
Enabled GPU features: 0x1BDF
Initialising joystick(0 -> 0): SynPS/2 Synaptics TouchPad
Haptic status: unsupported
Gamepad GUID: 0x11, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0xB1, 0x01, 0x00, 0x00
Audio: 48000 Hz 32 bit float stereo
turned on volume mute
turned off volume mute
turned on volume mute
Setup layer effect for 'fall.dll'.
Setup layer effect for 'fall.dll'.
Setup layer effect for 'fall.dll'.
Setup layer effect for 'fall.dll'.
Setup layer effect for 'fall.dll'.
Setup layer effect for 'fall.dll'.
Setup layer effect for 'fall.dll'.
Setup layer effect for 'fall.dll'.
Setup layer effect for 'ass.dll'.
Setup layer effect for 'snow.dll'.
Setup layer effect for 'video.dll'.
turned off volume mute
Speech levels changed to 0.200000 0.600000
turned on volume mute
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Initialising joystick(0 -> 0): SynPS/2 Synaptics TouchPad
Haptic status: unsupported