Hello there, after looking at the known issues page, couldn't find anything similar, but forgive me if this is commented somewhere.
I'm getting a ONScripter-RU has stopped working error on the animation where a character sprite (generally Beatrice) is rebuilt from pieces.
I just finished the first episode, had no issues, but in the Tea Party and ??? extras, there seems to be some special animation where Beatrice's sprite vanishes into pieces or is rebuilt from pieces (very first scene of the ???) and it oftens crash. It doesn't always happen but it's pretty common (I'd say 80% of the time), to the point where I can't finish the ??? extra because this animation do exist at various parts.
When I'm pressing CTRL to fast forward this generally doesn't happen.
My ons.cfg file:
window
game_script=en.file
window-width=1000
no-glclear
font-multiplier=b1:1.1,b2:1.1,b3:1.1,b4:1.1,b5:1.1,b6:1.1,b7:1.1,p0:6:1.1,p1:1:1.1,p1:2:1.1,p1:3:1.1,p1:4:1.1,p1:5:1.1,p1:7:1.1,p2:1:1.1,p2:2:1.1,p2:3:1.1,p2:4:1.1,p2:5:1.1,p2:7:1.1,p41:1:1.1,p41:2:1.1,p41:3:1.1,p41:4:1.1,p41:5:1.1,p41:7:1.1,p42:1:1.1,p42:2:1.1,p42:3:1.1,p42:4:1.1,p42:5:1.1,p42:7:1.1
Thanks in advance!
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Game crashing on a specific animation
Re: Game crashing on a specific animation
There is a rpt file generated when the engine crashes (its name is equal to the engine, but the extension is rpt).
Please attach it here (you may need to archive it). If you have any ideas what might be triggering the crash, that would be helpful.
Also we need to know know the GPU you have, the drivers you use, the amount of RAM, 32-bit or 64-bit OS, also anything you might find relevant configuration-wise.
If I remember correctly, you are using a private engine, could you confirm the issue with the public one as well?
As a very temporary workaround you could try adding breakup=old or breakup=newintel to ons.cfg file. Please let us know if the crashes still happen in this case. Note, that this workaround uses a slower and less accurate effect implementation, and we actually need your input for a proper fix.
Please attach it here (you may need to archive it). If you have any ideas what might be triggering the crash, that would be helpful.
Also we need to know know the GPU you have, the drivers you use, the amount of RAM, 32-bit or 64-bit OS, also anything you might find relevant configuration-wise.
If I remember correctly, you are using a private engine, could you confirm the issue with the public one as well?
As a very temporary workaround you could try adding breakup=old or breakup=newintel to ons.cfg file. Please let us know if the crashes still happen in this case. Note, that this workaround uses a slower and less accurate effect implementation, and we actually need your input for a proper fix.
Re: Game crashing on a specific animation
Thanks for the reply, so far with breakup=old everything seems perfect, I'm not even noticing anything slow
About my hardware, I think everything you want is here and here, I'm using all the defaults and Windows 8.1 64-bit.
Not sure what you mean by private engine...I'm attaching the rpt file, please note that I had several crashes, but I do think they are all related to this particular issue.
Nothing more relevant came into my mind right now but if you want me to test something just say it
About my hardware, I think everything you want is here and here, I'm using all the defaults and Windows 8.1 64-bit.
Not sure what you mean by private engine...I'm attaching the rpt file, please note that I had several crashes, but I do think they are all related to this particular issue.
Nothing more relevant came into my mind right now but if you want me to test something just say it
- Attachments
-
- report.zip
- (4.69 KiB) Downloaded 532 times
Re: Game crashing on a specific animation
Alright, I checked the report out mhm, it is once again your GPU driver bug, I think it is fixed already in a newer version though.
You have 10.18.10.3355 and the latest is 15.36.33.4578. Please update by downloading and installing the new driver:
https://downloadcenter.intel.com/downlo ... 8-1-15-36-
Report if that fixes your issues.
As for performance, breakup=old is pretty much a temporary solution, in chiru there are several effects going through the same code, and unlike breakup they don't have a fallback.
Also, you will probably not need no-glclear after updating the driver.
You have 10.18.10.3355 and the latest is 15.36.33.4578. Please update by downloading and installing the new driver:
https://downloadcenter.intel.com/downlo ... 8-1-15-36-
Report if that fixes your issues.
As for performance, breakup=old is pretty much a temporary solution, in chiru there are several effects going through the same code, and unlike breakup they don't have a fallback.
Also, you will probably not need no-glclear after updating the driver.
Re: Game crashing on a specific animation
I've tried installing it, but the setup gave me a message that the driver isn't validated for this computer because the computer uses a custom driver or something like that. Looking at the compatibility list it says it supports i5-4200H but not i5-4200U which I use...
There is still the possibility of manually installing with the zip file, but I wonder if there is any risk to that? I probably should just get something better to play it lol, but do you think it would work?
There is still the possibility of manually installing with the zip file, but I wonder if there is any risk to that? I probably should just get something better to play it lol, but do you think it would work?
Re: Game crashing on a specific animation
Hmm, as for Intel compatibility list, if you scroll a little, you will see that your processor is supported:
The issue with the installation is that Acer signed the drivers with their own signature and marked the official Intel drivers as "incompatible". While this is not true, it creates a number of obstacles when installing a newer driver just as you noticed. There is a broader explanation with an instruction here.
As far as I know the latest driver does not have this issue. At least we did make some tests with HD 4600 previously, which is quite similar, and it runs smoothly.
As for whether to try the update or not, well, I do think it is harmless and I also do know that ep5-ep8 will crash due to the same issue, but I cannot make you decide of course .
As far as I know the latest driver does not have this issue. At least we did make some tests with HD 4600 previously, which is quite similar, and it runs smoothly.
As for whether to try the update or not, well, I do think it is harmless and I also do know that ep5-ep8 will crash due to the same issue, but I cannot make you decide of course .
Re: Game crashing on a specific animation
Thanks for the input!
Forgot to update this: I've found another effect (not the breakup) that caused a crash in the beggining episode 2 of ???. So I stopped being lazy and installed the driver update, everything works fine now.
Forgot to update this: I've found another effect (not the breakup) that caused a crash in the beggining episode 2 of ???. So I stopped being lazy and installed the driver update, everything works fine now.
Re: Game crashing on a specific animation
Thanks for letting us know, nice to hear driver update worked.