[EN] Distorted Voice playback
Posted: 17 Dec 2015, 13:41
1. You must make sure to be using the latest engine and game script but even so, write engine filename and script date and filename here.
Version v3.2b+
onscripter-ru_sdl2_win_r1699
scripts_11.12.15
3. Describe the issue happened properly, step by step.
Hi, I was trying out your Episode 2 Beta release, on a Windows 10 x64 machine.
I already played the old umitweak version a long time ago, and noticed some issues when I was playing the chapters 1-4 with voice/sfx/music playback. So I thought I'd try out your version to compare.
The main problem I found was that the voices didn't sound quite right, so I went to the voice folder to play the originals. It looks like during playback, the voices are downsampled from 44100hz to 22000hz ..or some other filtering is applied, making the voices sound a bit muffled, and the "sss" sounds a bit off. Could also be clipping, not sure. Actually upon closer listening it sounds like a slight ringing as well.
I have attached two sound files, one from the game, and one playing the voice files back in foobar. The game was played with the VOICE volume set to 6/10, and all other volumes set to 0/10 (off) - this file is (bad eva). The other (good eva) is playing the raw sound files (in the sound\voice\05 folder) in foobar. Both are recorded the same way to make the comparison fair (my soundcard has loopback recording built in, so I used Audacity to record it). They have both been amplified to reach the same volume level so there is no discrepancy in that respect.
(note: only the first few phrases are the same)
Eva Sound Samples: https://mega.nz/#F!Iswy2KQJ!vmKIXe7zTa811SRhwEng8g
Streaming (not really a good way to compare):
https://clyp.it/fbc3nvfe
https://clyp.it/lkss2o0f
I think you'll agree that they sound slightly different, the only question is whether this only happens on my machine or not :S.
5. It may well be helpful to post your hardware information here (esp. CPU, GPU, RAM, VRAM).
Version v3.2b+
onscripter-ru_sdl2_win_r1699
scripts_11.12.15
3. Describe the issue happened properly, step by step.
Hi, I was trying out your Episode 2 Beta release, on a Windows 10 x64 machine.
I already played the old umitweak version a long time ago, and noticed some issues when I was playing the chapters 1-4 with voice/sfx/music playback. So I thought I'd try out your version to compare.
The main problem I found was that the voices didn't sound quite right, so I went to the voice folder to play the originals. It looks like during playback, the voices are downsampled from 44100hz to 22000hz ..or some other filtering is applied, making the voices sound a bit muffled, and the "sss" sounds a bit off. Could also be clipping, not sure. Actually upon closer listening it sounds like a slight ringing as well.
I have attached two sound files, one from the game, and one playing the voice files back in foobar. The game was played with the VOICE volume set to 6/10, and all other volumes set to 0/10 (off) - this file is (bad eva). The other (good eva) is playing the raw sound files (in the sound\voice\05 folder) in foobar. Both are recorded the same way to make the comparison fair (my soundcard has loopback recording built in, so I used Audacity to record it). They have both been amplified to reach the same volume level so there is no discrepancy in that respect.
(note: only the first few phrases are the same)
Eva Sound Samples: https://mega.nz/#F!Iswy2KQJ!vmKIXe7zTa811SRhwEng8g
Streaming (not really a good way to compare):
https://clyp.it/fbc3nvfe
https://clyp.it/lkss2o0f
I think you'll agree that they sound slightly different, the only question is whether this only happens on my machine or not :S.
5. It may well be helpful to post your hardware information here (esp. CPU, GPU, RAM, VRAM).
Code: Select all
Operating System: Windows 10 Pro 64-bit (10.0, Build 10240) (10240.th1_st1.151104-1714)
Language: English (Regional Setting: English)
Processor: Intel(R) Core(TM) i5-4570S CPU @ 2.90GHz (4 CPUs), ~2.9GHz
GPU: Intel HD Graphics 4600 (Integrated Graphics)
Soundcard: Realtek ALC892
Memory: 8192MB RAM
Available OS Memory: 7846MB RAM
DirectX Version: 12
System DPI Setting: 96 DPI (100 percent)
DxDiag Version: 10.00.10240.16384 64bit Unicode