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Automating which openings play in Rondo depending on the episode
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- Posts: 2
- Joined: 20 May 2022, 02:00
- Gender: Male
Automating which openings play in Rondo depending on the episode
Does anyone know how I could go about editing the game files to automate which opening plays for Rondo depending on the episode? Specifically, I want to play the original PC opening for episodes 1-2, the updated visual PC opening for Episode 3, and the first PS3 opening for Episode 4. I can do this by replacing the name of the mp4 in the game files to switch between the two PC openings, then using ons.cfg to change from the legacy opening to the PS3 opening on episode 4. I would like to automate this process though, so I don’t have to go digging through the files each time I want to change it.
Re: Automating which openings play in Rondo depending on the episode
First, fork this repository.
I believe you need to make changes in umi_ftr.txt to change opening order, and then edit main.yml to create new releases in your fork.
In a way, you want to see the openings as they are displayed on the PS4/Switch versions, which I believe is the best, but unfortunately not officially supported here.
Edit: apparently you also need to edit the umi_op.txt inside the "main" folder like was made here.
I believe you need to make changes in umi_ftr.txt to change opening order, and then edit main.yml to create new releases in your fork.
In a way, you want to see the openings as they are displayed on the PS4/Switch versions, which I believe is the best, but unfortunately not officially supported here.
Edit: apparently you also need to edit the umi_op.txt inside the "main" folder like was made here.