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Re: Controllers not rumble; Automode speed issue

Posted: 13 Jul 2016, 21:51
by YNagato
Thanks for adding me to private alpha. I look forward to the next update!

Just to complete my report on the rumbling issue:
1. I checked out another system of mine, which runs Windows 8.1. All findings are the same as in Windows 10. DS3 doesn't rumble if initially connected before the game starts, but will rumble well if reconnected afterward.

2. I went back to my Xbox One controller. Surprisingly, now it works perfectly with the game. It rumbles well whether it's connected before or after the game starts on both Windows 8.1 and 10.

Re: Controllers not rumble; Automode speed issue

Posted: 16 Jul 2016, 01:00
by YNagato
Lastly (I think), I just tested the wireless connection for DS3 and Xbox One controller.

3. DS3 wireless connection (on both Windows 8.1 and 10) yields perfect results. It rumbles well whether connected before or after the game starts. While DS3 will turn off automatically in the middle of the game after left idle for a period of time, it fully functions after being turned on again without issues.

4. Xbox One controller's wireless connection (only available on Windows 10) yields less ideal results. It works fine only if connected before the game starts. It won't work at all (not to mention rumbling) if it's connected only after the game starts. The more serious problem arises when the gamepad turns off automatically in the middle of the game after left idle for 15 minutes and it will not work at all even after being turned on again. I have to re-start the game to make the gamepad work. This makes the autoplay mode + gamepad wireless connection almost impossible for this game.

Re: Controllers not rumble; Automode speed issue

Posted: 16 Jul 2016, 10:15
by vit9696
Well, we have never really intended to support non-sony gamepads, honestly.
SteamPad, several rumblepads, xbox, fusa and several others are supported as they areā€¦
Nice to hear ds3 works perfectly in wireless. I think we fixed all the arising wired issues in trunk, and they should no longer appear in the next alpha release.