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Search found 4 matches
- 04 Dec 2020, 05:35
- Forum: β-testing / β-тестирование
- Topic: Overriding filecheck when first launching chiru
- Replies: 3
- Views: 9857
Re: Overriding filecheck when first launching chiru
oh, forget it, I read locale/text/text008.png found it in the locale folder, will reply if something's wrong again
- 04 Dec 2020, 05:11
- Forum: β-testing / β-тестирование
- Topic: Overriding filecheck when first launching chiru
- Replies: 3
- Views: 9857
Re: Overriding filecheck when first launching chiru
Is graphics\locale\text008.png correct? I checked the locale folder on my untampered PC files that run perfectly and there's no 008, just from 13 to 29.png Also, where is chiru.none created?
- 04 Dec 2020, 00:42
- Forum: β-testing / β-тестирование
- Topic: Overriding filecheck when first launching chiru
- Replies: 3
- Views: 9857
Overriding filecheck when first launching chiru
I modified the files and added env[verify]=none in ons.cfg to bypass the initial check. Everything works perfectly for the first 4 chapters, but trying to start chiru will prompt a new check and it will say something like FILES ARE MISSING, VOIDING. How can I override this too?
- 27 Oct 2020, 08:21
- Forum: β-testing / β-тестирование
- Topic: Applied compression to the game's assets, but the launcher won't run
- Replies: 1
- Views: 8661
Applied compression to the game's assets, but the launcher won't run
I tried compressing the assets using tools like PNGoo and Fre:ac to reduce storage needed on my phone. The folder structure and filenames remains the same, so I tested launching my shrinked files with the PC launcher before transfering it to my phone, but the game won't launch, saying that some file...