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Если вы не получили письмо c подтверждением регистрации, пожалуйста, проверьте папку спам. В случае отсутствия письма и там напишите нам другим способом.
Search found 8 matches
- 12 Aug 2020, 05:21
- Forum: β-testing / β-тестирование
- Topic: Encoding (?) problems while trying to make my own translation
- Replies: 1
- Views: 8805
Re: Encoding (?) problems while trying to make my own translation
Just a quick update, it seems I got it working while running the update-manager on linux. It's the dscript command which is making the difference, while running it on windows it's not replacing all the japanese chars, did that happen with anyone else? Anyway, got it working - will try debugging it l...
- 11 Aug 2020, 01:06
- Forum: β-testing / β-тестирование
- Topic: Encoding (?) problems while trying to make my own translation
- Replies: 1
- Views: 8805
Encoding (?) problems while trying to make my own translation
Hello! So here's the thing, I was wondering if I could create my own translation for portuguese (Portugal's portuguese instead of brazilian portuguese which knox is working on) and started trying stuff. I'm currently using Knox's translation as a base (let me know if I shouldn't be doing that). Anyw...
- 03 Jun 2017, 10:39
- Forum: General Discussion / Обсуждение
- Topic: Game crashing on a specific animation
- Replies: 7
- Views: 10141
Re: Game crashing on a specific animation
Thanks for the input!
Forgot to update this: I've found another effect (not the breakup) that caused a crash in the beggining episode 2 of ???. So I stopped being lazy and installed the driver update, everything works fine now.
Forgot to update this: I've found another effect (not the breakup) that caused a crash in the beggining episode 2 of ???. So I stopped being lazy and installed the driver update, everything works fine now.
- 31 May 2017, 00:59
- Forum: General Discussion / Обсуждение
- Topic: Game crashing on a specific animation
- Replies: 7
- Views: 10141
Re: Game crashing on a specific animation
I've tried installing it, but the setup gave me a message that the driver isn't validated for this computer because the computer uses a custom driver or something like that. Looking at the compatibility list it says it supports i5-4200H but not i5-4200U which I use... There is still the possibility ...
- 30 May 2017, 06:21
- Forum: General Discussion / Обсуждение
- Topic: Game crashing on a specific animation
- Replies: 7
- Views: 10141
Re: Game crashing on a specific animation
Thanks for the reply, so far with breakup=old everything seems perfect, I'm not even noticing anything slow About my hardware, I think everything you want is here and here , I'm using all the defaults and Windows 8.1 64-bit. Not sure what you mean by private engine...I'm attaching the rpt file, plea...
- 30 May 2017, 03:42
- Forum: General Discussion / Обсуждение
- Topic: Game crashing on a specific animation
- Replies: 7
- Views: 10141
Game crashing on a specific animation
Hello there, after looking at the known issues page, couldn't find anything similar, but forgive me if this is commented somewhere. I'm getting a ONScripter-RU has stopped working error on the animation where a character sprite (generally Beatrice) is rebuilt from pieces. I just finished the first e...
- 24 May 2017, 05:44
- Forum: General Discussion / Обсуждение
- Topic: Some missing sprites?
- Replies: 2
- Views: 5581
Re: Some missing sprites?
Hi, that's your GPU driver bugging you. Check this out please https://umineko-project.org/en/known-issues/#video_issues. As for the files, it is expected, since we update some of them as it goes, and do not reupload all the archives. Thank you so much for the fast reply, wasn't expecting to be this...
- 24 May 2017, 05:18
- Forum: General Discussion / Обсуждение
- Topic: Some missing sprites?
- Replies: 2
- Views: 5581
Some missing sprites?
Hello there, first of all, thanks for the awesome project! So, on to business, I just downloaded all files needed from the downloads page, except for the extra_legacy files, then went on playing Even on the introduction chapter (the part before the opening), there were some head sprites missing, I t...