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Search found 8 matches

by gaspard
04 May 2017, 22:49
Forum: General Discussion / Обсуждение
Topic: Automode
Replies: 8
Views: 13490

Re: Automode

That is exactly what I did at first, but then it bothered me even more not being sure if automode was still on (during narrations) or if I accidentally turned it off :lol: So instead I replaced the image with this inconspicuous small arrow that is placed at the bottom of the screen (not very fancy b...
by gaspard
05 Feb 2017, 13:54
Forum: General Discussion / Обсуждение
Topic: Change button mapping xinput controller
Replies: 6
Views: 10532

Re: Change button mapping xinput controller

Cool, eagerly awaiting next releases, thanks for your help! :)
by gaspard
05 Feb 2017, 02:34
Forum: General Discussion / Обсуждение
Topic: Change button mapping xinput controller
Replies: 6
Views: 10532

Re: Change button mapping xinput controller

Yeah I know it seems weird, I guess it needs a little clarification. It is to bypass the automode turn off on click (which I asked in the previous thread ) by mapping the mouse wheel (which preserves automode) to the controller using JoyToKey. This workaround seems to be good enough for now as long ...
by gaspard
05 Feb 2017, 01:23
Forum: General Discussion / Обсуждение
Topic: Change button mapping xinput controller
Replies: 6
Views: 10532

Re: Change button mapping xinput controller

Well at first I just tried: pad-map=-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1 or just giving value to a few buttons at time. But strangely enough I just tried again and it suddenly started working, even though I thought I did the same thing before! :? However with the example above while it...
by gaspard
04 Feb 2017, 13:11
Forum: General Discussion / Обсуждение
Topic: Change button mapping xinput controller
Replies: 6
Views: 10532

Change button mapping xinput controller

Is there a way to reconfigure the button mapping that the game automatically gives you for xinput controllers? I tried with the "pad-map" command on the ons.cfg but it didn't do anything.
Thanks
by gaspard
31 Jan 2017, 20:52
Forum: General Discussion / Обсуждение
Topic: Automode
Replies: 8
Views: 13490

Re: Automode

Don't worry, we don't plan to remove functionality. Whatever we code we'll make sure you can still use the wheel for this. Cool thanks! :) It's nice to hear it's helping. If I remember correctly, PS3 has no delay, which is why it's not default. Yeah I guess it kind of depends on how much silence th...
by gaspard
29 Jan 2017, 20:09
Forum: General Discussion / Обсуждение
Topic: Automode
Replies: 8
Views: 13490

Re: Automode

Well actually if you can leave the bug on that would be even better hehe :) , because it is way more comfortable for the hand to scroll down than constantly clicking (edit: I couldn't find a way to imitate the wheel behavior with an xbox controller though, both the d-pad and the B-button turn automo...
by gaspard
29 Jan 2017, 17:45
Forum: General Discussion / Обсуждение
Topic: Automode
Replies: 8
Views: 13490

Automode

Hi, first of all thank you so much for the incredible work you have done and continue doing, really amazing! I was wondering if there is a way to make the game automatically turn automode on when there is voiced dialogue and off when there is narration. The reason for this is that I find that the fl...